Using the Power of The One Minute Manager With Dungeons & Dragons

Many years ago I was promoted to Team Leader and put through our company’s future leader program. Part of the syllabus revolved around the One Minute Manager by Kenneth Blanchard and Spencer Johnson. At the time I got a lot of value from this thin tome and it stood me in good stead as my leadership career progressed. While thinking about this recently I wondered if the lessons can port over into the world of roleplaying games. Having run through a similar exercise with the Culture Code to good feedback, I thought this worthwhile pursuing. So, could you purposefully use the tenets of the One Minute Manager in game to enhance your leadership skill in the real world? Let’s find out.

The One Minute Manager: A Brief Overview

For those unfamiliar, The One Minute Manager, originally published in 1982, is a classic in leadership literature. Through the conceit of a short business parable it introduces three key principles for effective management:

  1. One Minute Goals: Setting clear, concise goals.
  2. One Minute Praisings: Providing immediate and specific praise.
  3. One Minute Redirects: Offering quick and constructive feedback on performance.

These principles are designed to improve efficiency and motivation in any team setting. TO my mind this includes a D&D campaign. Let’s explore this further.

Applying One Minute Management to Your D&D Game

1. One Minute Goals: Setting Clear Objectives

In D&D, clear objectives are crucial for maintaining the focus and momentum of the game. As a Dungeon Master (DM) or a party leader, you can use the One Minute Goals principle to set and communicate objectives for your sessions.

  • For Dungeon Masters: At the beginning of each session, outline the key goals for the party. For example, “Today, you’ll need to explore the abandoned castle and find the hidden chamber.” This ensures everyone knows the purpose of the adventure and can align their actions accordingly. If necessary, add details from previous sessions so that the players understand why this goal is important.
  • For Players: When strategizing with your party, propose clear goals for your character’s actions and the group’s overall mission. For example, “Let’s focus on gathering information about the enemy’s weaknesses this session.” This clarity helps in making tactical decisions and improving group cohesion.

2. One Minute Praisings: Recognizing Achievements

In game, recognition and encouragement can greatly enhance player engagement and satisfaction. Applying the One Minute Praisings concept can lead to a more motivated and enthusiastic group.

  • For Dungeon Masters: Acknowledge players’ creative problem-solving or role-playing efforts. For example, “I loved how you cleverly used your spell to bypass the trap. Great thinking!” This immediate and specific praise boosts morale and encourages players to continue being inventive.
  • For Players: When your fellow adventurers contribute meaningfully to the story or overcome a challenge, recognize their efforts. For instance, “Your character’s bravery in battle was inspiring. You really saved us there!” This fosters a positive group dynamic and strengthens team bonds. This can also be done effectively post game. Reminiscing about a fellow players spotlight moments strengthens the team and gets everyone excited about the next session.
The One Minute Manager. A quick, invaluable read!

3. One Minute Redirects: Providing Constructive Feedback

Effective feedback is vital in both leadership and gameplay. The One Minute Redirects approach helps in delivering constructive feedback in a way that is respectful and productive.

  • For Dungeon Masters: If a player’s actions disrupt the game or cause confusion, address it quickly and constructively. For example, “I noticed you missed a few rules in the last encounter. Let’s review them together so we can keep the game flowing smoothly.” This ensures that issues are resolved promptly and do not detract from the overall enjoyment of the game.
  • For Players: If you need to address a concern with a fellow player’s behavior, do so in a constructive manner. For example, “I felt that some of the decisions made in combat slowed down our progress. Can we discuss how to streamline our actions?” This approach promotes a collaborative atmosphere and helps the group to improve collectively.

Benefits of Integrating One Minute Management into D&D

Combining the One Minute Manager principles into your D&D games can provide several benefits:

  • Enhanced Communication: Clear goals and immediate feedback foster better communication among players and between the DM and the party.
  • Increased Engagement: Recognizing and praising achievements boosts enthusiasm and investment in the game.
  • Improved Team Dynamics: Constructive feedback helps resolve issues quickly and keeps the group focused on collaborative problem-solving.

Final Thoughts on The One Minute Manager

Integrating these management principles into your D&D sessions takes practice. Reflect on how the application of these techniques impacts your gameplay and leadership skills. Consider discussing with your group what worked well and what could be improved. This continuous feedback loop will help you refine your approach and become a more effective leader both in-game and in real life. Using these experiences in game allows you to reflect on how you might apply them in the real world. Experimenting in game is the perfect low risk environment to try out these skills. Why not give it a go? Your party—and your leadership skills—will thank you!

Create an Outstanding Gaming Group Using “The Culture Code”

My usual mode of operation in this blog is to see how we can use games to improve our leadership skills. However, today I wanted to turn that on its head. What can we learn from the world of work that we can apply to make our games better? When we are at the table, the group’s dynamic can make or break the experience. I’ve recently read Daniel Coyle’s book, The Culture Code: The Secrets of Highly Successful Groups and I think as gamers there is a lot to takeaway. This book looks into the principles that make groups work effectively. While the books audience is meant for leaders in business I believe it offers insights that can transform any gaming group into a fun, inclusive, well-oiled machine. Here’s a few ways you can apply the concepts from The Culture Code to create a high-performing and fun gaming group.

Build Safety: Creating a Comfortable Environment

According to Coyle, the first pillar of a successful group is building safety. In a gaming context, this translates to creating an environment where all players feel comfortable and secure. Of course, its important to remember that safety isn’t just physical but emotional as well.

  • Encourage Open Communication: Make sure everyone feels their voice is heard. Each player’s input should be valued. Encourage feedback and be receptive to it.
  • Foster Inclusivity: Ensure your group is welcoming to all players, regardless of skill level or background. A diverse group can bring fresh perspectives and ideas, enriching the gaming experience.
  • Set Clear Expectations: Clarify the group’s goals, rules, and etiquette. When everyone knows what to expect, it reduces anxiety and builds trust.

Having safety tools at the table, like the X-card, is a great way to make people feel safe. An x-card is simply a card with an x on that sits within easy reach of all the players. If at any time a player feels uncomfortable they pick up the card and that scene will stop. The Dungeon Master will then move the game away from that topic.

For more information on safety tools you can have at the table see this awesome post from dramadice.com.

Share Vulnerability: Building Trust Through Honesty

Coyle emphasizes that sharing vulnerability is crucial for building trust within a group. This doesn’t mean exposing deep personal secrets but rather being honest about mistakes and uncertainties.

  • Admit Mistakes: As a game master or leader, show that it’s okay to make mistakes. If you miss a rule or make an error in judgment, acknowledge it openly. This encourages others to do the same, fostering a supportive environment.
  • Ask for Help: Demonstrate that it’s okay to seek assistance. Whether you’re stuck on a puzzle or need advice on character development, asking for help can strengthen group bonds.
  • Embrace Feedback: Encourage constructive criticism and be willing to act on it. This not only improves the game but also shows that you value the group’s input.

When playing with my regular group, I don’t always know the rules. I’m okay with admitting this and the players jump in and assist. This has definitely strengthened the trust amongst us. It also helps prevent any feelings of them and us forming between the games master and the players.

Establish Purpose: Creating a Shared Vision

A high-performing group needs a shared sense of purpose. This involves not just playing the game but understanding and buying into a common goal or vision.

  • Define the Group’s Mission: What does your gaming group aim to achieve? It could be as simple as having fun, or as complex as mastering a particular game. Clearly define this mission and remind the group regularly.
  • Celebrate Milestones: Recognize and celebrate achievements, whether it’s completing a challenging quest or reaching a new level of teamwork. Celebrations reinforce the group’s purpose and motivate members.
  • Create Traditions: Develop rituals or traditions that strengthen group identity. This could be a regular game night, a pre-game ritual, or special events for holidays or milestones.

This is something that we could do more of in my regular group. I would say our shared vision is to have fun gaming together. While this vision is not something we have articulated often we recently found that two players were not enjoying the horror themes of a particular campaign. Circling back to our purpose of having fun gaming together, we have pivoted the game were playing and moved to a campaign where we can all have fun.

Applying the Culture Code to your group can bring more cohesion and ultimately more fun

Applying The Culture Code to Gaming

How might these principles look in a Dungeons & Dragons group aiming to enhance its culture:

  1. Build Safety: The Dungeon Master (DM) creates a welcoming environment by encouraging all players to share their character backstories and contribute to the narrative. Rules and expectations are clearly laid out, ensuring everyone feels secure in their role. they also have an X-card prominently displayed in the center of the table and clearly explain its use.
  2. Share Vulnerability: The DM admits when they’ve forgotten a rule and asks the group for input. Players are encouraged to share their ideas and help each other, fostering a collaborative atmosphere.
  3. Establish Purpose: The group agrees on a campaign goal, such as exploring a vast new world or defeating a formidable enemy. Regular sessions are held to maintain momentum, and achievements are celebrated, keeping everyone motivated and aligned with the shared vision.

By incorporating the principles from The Culture Code, your gaming group can become more cohesive, resilient, and high-performing. The result is not just better gameplay, but a richer, more fulfilling experience for all members. In essence, applying these ideas to your group will take group cohesion and culture far beyond the game itself.