What Are Megagames? Exploring the Benefits of Large-Scale Gaming

Although not well known, Megagames stand as the ultimate immersive experience, blending elements of role-playing, board games, and live-action simulations. These large-scale games, often involving dozens to hundreds of players, create complex and dynamic environments. This structure and emergent play style really puts players through their paces. Notably, I believe that Megagames could be an exceptional in fostering leadership skills. This article delves into what Megagames are, provides specific examples, and explores how they might be used to enhance leadership skill through experiential learning.

What Are Megagames?

Megagames are large-scale games that combine elements of strategy, role-playing, and simulation, often played out over an entire day. They typically involve multiple teams, each with distinct roles and objectives, interacting within a shared narrative framework. The complexity and scale of these games demand coordination, strategic thinking, and adaptive problem-solving from players.

The design of Megagames allows for rich, emergent gameplay, where the actions of individual players and teams can significantly influence the overall outcome. This dynamic environment mirrors real-world scenarios, making Megagames not only entertaining but also educational.

Examples of Megagames

While I have explained what a Megagame is, it really takes some examples to showcase their scale and complexity. Here are some better known examples.

1. Watch the Skies

One of the most well-known Megagames, “Watch the Skies,” involves teams representing nations and alien factions navigating a world where extraterrestrial contact has just been made. Each team must manage resources, conduct diplomacy, and respond to various crises, all while dealing with the unknown intentions of the aliens.

“Watch the Skies” has been run by numerous organizations across the UK, USA and Australia and there are some great videos exploring the players experiences.

For more information, you can visit the Stone Paper Scissors website here.

A small part of a Watch the Skies Megagame in progress

2. Den of Wolves

“Den of Wolves” places players in the roles of the crew and passengers of a fleet of spaceships escaping a dying star system. Players must manage limited resources, make critical decisions about survival, and navigate complex interpersonal dynamics. Leadership roles within the fleet are crucial for the game’s progression.

Further details are available from the South West Megagames. Interestingly they also run games for businesses and other organizations, already proving the concept that games of these sort can build leadership skill and ability.

3. Urban Nightmare: State of Chaos

Written by Megagame stalwart Jim Wallman, “Urban Nightmare: State of Chaos,” throws players into a zombie apocalypse affecting an entire state. Teams represent various governmental and non-governmental organizations working to manage the outbreak, maintain public order, and ensure survival. The game emphasizes crisis management and inter-agency cooperation. A great game to play if a business is experiencing low communication or significant silo-ing between departments.

You can explore more about this game here. A great review can be found on the BeckyBecky blog.

A game of Urban Nightmare in progress

Megagames and Leadership Development

The immersive and multifaceted nature of Megagames makes them an excellent platform for developing leadership skills. surprisingly, they are already being used in this capacity. Both Stone Paper Scissors and SW Megagames are hosting games in the corporate and government spheres.

Here’s a few reasons why these games are so effective:

1. Strategic Thinking and Planning

Megagames require players to think strategically and plan ahead. In “Watch the Skies,” for example, national leaders devise long-term strategies while preparing to adapt to rapidly changing circumstances, mirroring the need for strategic foresight in leadership roles.

2. Decision-Making Under Pressure

Megagames often place players in high-pressure situations where quick, decisive action is necessary. “Den of Wolves” challenges players to make critical decisions about resource allocation and crisis response, honing their ability to make sound decisions under stress.

3. Collaboration and Teamwork

Success in Megagames relies heavily on effective teamwork and collaboration. Players must communicate and coordinate with their teammates and other groups to achieve their objectives. This aspect is particularly evident in “Urban Nightmare: State of Chaos,” where various agencies must work together to manage the zombie outbreak.

4. Conflict Resolution

Megagames simulate environments where conflicts of interest are common, requiring players to negotiate and resolve disputes. These skills are directly transferable to leadership scenarios where conflict resolution is a daily necessity.

5. Adaptability and Flexibility

The dynamic nature of Megagames demands that players be adaptable and flexible. Unexpected events and actions by other players can drastically alter the game landscape, requiring leaders to pivot and adjust their strategies. This mirrors real-world leadership scenarios where adaptability is key to navigating uncertainty.

Final Thoughts

Megagames offer a unique and powerful means of developing leadership skills through their complex, interactive, and immersive gameplay. By simulating real-world scenarios and challenges, they provide players with opportunities to enhance strategic thinking, decision-making, teamwork, conflict resolution, and adaptability. As these games continue to grow in popularity, their potential as tools for leadership development becomes increasingly apparent.

As such, I’ve been interested in running one of these behemoths for a long time. I’m currently writing a smaller version for 12 players and I’ll report back once I’ve actually run it. As a side note, if you’re in Perth, Australia and would like to play in a Megagame drop me a line. A game this size will need plenty of players!

Is it Hard to be a Dungeon Master?

Being a Dungeon Master takes a lot of hard work and practice to get the hang of it. So, if you’re a little nervous about taking on this role, try having a practice run. You could write up a short adventure of your own or try running the beginner’s set published by the makers of D&D, The Lost Mines of Phandelver.

Embarking on the journey of becoming a Dungeon Master (DM) takes you into a world of creativity, strategy, and storytelling. Whether you’re a seasoned player or a newcomer to tabletop roleplaying games, taking on the role of the DM can be both exhilarating and daunting. However, the question remains: Is it hard to be a Dungeon Master? Let’s delve into this subject and explore some tips for running a game, even in the unconventional setting of the workplace.

The Challenges of Being a Dungeon Master

Being a DM comes with its unique set of challenges that may intimidate even the most seasoned players. Here are some common hurdles you might encounter:

1. Crafting a Compelling Narrative:

Creating a captivating storyline that keeps your players engaged can be a daunting task. Balancing intrigue, suspense, and player agency requires careful planning and improvisation skills. A good way to start is to keep it simple. A basic easy to follow set up with some fun villains can keep that first session straight forward to run. Additionally, limiting plot complexity allows the players to jump right in tot he action.

2. Managing Player Dynamics:

Each player brings their own personality, playstyle, and expectations to the table. It can be challenging to ensure that everyone feels included and has the opportunity to shine without overshadowing others. One very easy way to achieve this is to move the action from player to player around the table. Making sure no-one gets missed and lettign everyone have regular moments in the spotlight.

3. Rules Mastery:

While it’s essential to understand the rules of the game system you’re playing, being a DM often means making quick decisions on the fly. Striking a balance between adhering to the rules and keeping the game flowing smoothly is key. If the rules feel too complex choose a game with a simpler, pared down ruleset

4. Creative Problem-Solving:

Players are notorious for thinking outside the box, which means you’ll often encounter unexpected scenarios. As a DM, you must be ready to adapt and improvise to keep the game moving forward. As mentioned above, keeping the narrative simple at first gives you more space to improvise around unexpected player solutions. In fact, when I plan a game I set up the scenario premise without considering exactly how the players will actually succeed. This prevents wasting time on excessive planning and keeps the game exciting for me, as the gameplay evolves before my eyes.

Is it hard to run D&D games at work?

Tips for Running a Game at Work

This wouldn’t be DnD at Work without incorporating some element of work related shenanigans. Running a game session in a workplace setting presents its own set of challenges and opportunities. Here are some tips to help you navigate this unique environment:

1. Establish Clear Expectations:

Before diving into the game, communicate with your colleagues about the tone, frequency, and expectations for the sessions. Make sure everyone is on the same page regarding time commitments and player conduct.

2. Keep Sessions Short and Manageable:

Given the busy schedules of most workplaces, it’s essential to keep game sessions concise and focused. Aim for sessions that fit within a lunch break or after-hours time slot to avoid disrupting productivity. Running a couple of encounters over an hour at lunch can be a great way to make sure it doesn’t disrupt the actual work that needs to get done.

3. Foster Collaboration and Teamwork:

Use the game as an opportunity to strengthen bonds and encourage teamwork among your colleagues. Emphasize the importance of cooperation and problem-solving within the context of the game, mirroring real-world workplace dynamics.

4. Be Flexible and Adaptive:

Understand that work-related interruptions or scheduling conflicts may arise unexpectedly. Be flexible and willing to adjust session times or accommodate changes to ensure everyone can participate without feeling overwhelmed.

5. Emphasize Fun and Relaxation:

While RPGs can be intense and immersive, don’t lose sight of the primary goal: having fun! Encourage laughter, creativity, and imaginative storytelling to create a positive and enjoyable experience for everyone involved.

Final Thoughts

Being a Dungeon Master certainly comes with its share of challenges, but with careful planning, adaptability, and a sprinkle of creativity, it’s a role that anyone can excel in. Whether you’re running a game with friends or colleagues in a workplace setting, the key is to foster collaboration, communication, and above all, fun. So gather your party, roll some dice, and embark on an unforgettable adventure together!

Remember, you’ll never get good at it if you never try.